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Kandid is a system to evolve graphics. It uses an interactive genetic approach to find interesting visual patterns. Originally this idea was introduced by Karls Sims. Some years ago I published a Java application based on this idea. http://kandid.sourceforge.net/ Now I am planing to build a similar program for Sugar and OLPC. This version of Kandid will use Sugar’s collaborative capabilities. Instead of an direct port I will rewrite some parts of Kandid in a way more suitable for children and taking in account the limited hardware resources of the OLPC XO. more…


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